During both days of the conference, we invite you to a unique workshops:
„The Phoenix Project” and „The Marshmallow Challenge”.
The workshops sessions are required separate registration!
Pierwszego oraz drugiego dnia konferencji zaprposimy Was na unikalne (dwa różne!) warsztaty. Tegoroczne w całości będą poświęcone DevOps, Agile, pracy zespołowej, Design Thinking i to w chyba najbardziej atrakcyjnej formie, czyli „gry i zabaw” 🙂
Why is this?
- DevOps is not that difficult to understand, but it has a huge impact on the way people need to behave.
- DevOps is often seen as a technology solution – automated coding, deployment, testing.
- DevOps is not a framework or method. It is an approach, a philosophy based on principles.
Learn more about DevOps!
- Learn more about the practical implementation of DevOps
- Learn how to develop collaboration within your teams
- Learn more about how to increase business value
“The Phoenix project” game
About the “The Phoenix project” Simulation game
The simulation game is based upon ‘The Phoenix Project Book . Parts Unlimited is in trouble. Newspaper reports reveal the poor financial performance of the organization. The only way forward to not only save the company but to make it competitive and profitable is “The Phoenix Project” which represents an IT enabled business transformation, with Retail Operations as the business owner of this project. The VP of IT Operations is asked to take the lead of the IT department and ensure that “The Phoenix Project” will be a success. But the VP of IT Operations is facing a tremendous amount of work. A huge backlog of issues features and projects.
Your team will act in different roles within the Parts Unlimited organization. You can be Retail Operations, Human Resources or Finance – playing the Business roles of the company. Or you can be the VP of IT Operations or other members from his IT Team that needs to develop the applications and solve the IT Issues.
Your challenge is to use the DevOps principles and apply them in this serious Business Simulation. In three rounds you will work on the IT projects and IT issues and ensure that “The Phoenix Project” will be finished on time. But, beware, the business keeps coming with new ideas and demands and external developments outside your control can also throw a spanner in the works.
During first day of the conference i.e. 11th June, there will be two demo sessions “The Phoenix project” for two groups, each of them lasting 135 minutes.
In each of session can take max 12 participants, first come first served ❗ ❗ ❗
WHAT is it?
To encourage students to work together to practice several design thinking mindsets: Radical Collaboration, Bias to Action, Build to Think, Failing Fast, Test and Iterate. The Marshmallow Challenge activity is designed to get students working together to build and test their designs with an emphasis on radical collaboration and bias to action.
WHY teach it?
This exercise is a great way to push students to build, test and iterate. This activity also encourages critical thinking by asking students to synthesize what they learned quickly to create new designs. Students must also demonstrate resilience in the face of challenges or frustrations.
During second day of the conference i.e. 12th June, there will be three sessions of “ The Marshmallow Challenge” for three groups, each of them lasting 60 minutes.
In each of session can take max 30 participants, first come first served ❗ ❗ ❗
Sign up for the workshop today!
The number of seats at each workshop session is limited, the order of applications is decisive, so it is worth to hurry!
To successfully enroll in a workshop, you must first purchase a conference ticket. During registration for the workshop you will be asked to enter your ticket number.
All entries will be verified and people who qualify for the workshop will be informed by email the day before.